How transdisciplinary integration, creativity and student motivation interact in three STEAM projects for gifted education?
Identifiers
Permanent link (URI): http://hdl.handle.net/10017/58430DOI: 10.1177/02614294231167744
ISSN: 2047-9077
Publisher
SAGE
Date
2023-03-29Bibliographic citation
Lage Gómez, C. & Ros Magán, G. 2023, “How transdisciplinary integration, creativity and student motivation interact in three STEAM projects for gifted education?”, Gifted Education International, vol. 39, no. 2, pp. 247-262.
Keywords
STEAM
Gifted education
Primary education
Creativity
Transdisciplinary integration
Student motivation
Document type
info:eu-repo/semantics/article
Version
info:eu-repo/semantics/acceptedVersion
Publisher's version
https://doi.org/10.1177/02614294231167744Rights
Attribution-NonCommercial-NoDerivatives 4.0 International (CC BY-NC-ND 4.0)
© 2023 SAGE
Access rights
info:eu-repo/semantics/openAccess
Abstract
The study analyses the relationship between transdisciplinary integration, creativity and student motivation in three STEAM projects. It has been carried out over 3 years in a programme for gifted students. 152 students (11?12 years old), five teachers and four external professionals participated. The projects included a variety of scientific, humanistic and artistic activities, together with outings, the collaboration of experts and the creation of a transdisciplinary art-based final products. The research was carried out through the analysis of qualitative data (interviews, video-recordings, participant observation) using Atlas.ti8 within the framework of Activity Theory and statistical analysis of questionnaires. It shows how the transdisciplinary integration favoured a complex approach to knowledge with an essential role of the artistic-based transdisciplinary final products and fostered a plural approach to creativity. The active participation of the students favoured their motivation and involvement. The significant correlation between creativity, student motivation and transdisciplinary integration emerges as a key element in the STEAM projects implemented.
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How_Lage_Gift_Edu_Int_2023.pdf | 2.575Mb |
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How_Lage_Gift_Edu_Int_2023.pdf | 2.575Mb |
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