Games-Based Learning Framework
Authors
García Cabot, AntonioPublisher
Computer Technology and Application (JCTA).
Date
2011-11Keywords
Game-based learning, mobile, framework
Document type
info:eu-repo/semantics/article
Publisher's version
http://www.davidpublishing.com/show.html?3098Access rights
info:eu-repo/semantics/openAccess
Abstract
This work presents the authors’ experience in the field of mobile technologies, from which several initiatives have emerged.
As result of this, a games-based framework for learning has been developed in these last years. This framework is composed by a
competition called Mobigame, which has as main aim to stimulate the participation of the students. By participating in this competition
participants learn to develop for mobile devices. A game to practice Japanese is also presented in this article, which was presented in the
above mentioned competition. This game has been developed for mobile phones or PDAs (Personal Digital Assistants) based on the
JME (Java Mobile Edition) technology. Finally, another initiative is also presented: A free download platform of digital contents for
mobile devices based on info-educational games.
Files in this item
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jcta 2012.pdf | 164.8Kb |
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Files | Size | Format |
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jcta 2012.pdf | 164.8Kb |
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